If you throw on 10K vit, you are getting hit for 35 40% of

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The amount of time spent is exactly the same. HP doesn decrease monster DPS and monster DPS is what you fighting with your HPS. Proper mitigation reduces monster DPS.If a tank has 35k hp, if he instead had 45k hp he will have taken the same amount of damage either way, and will have required the same amount of healing.Tanks who don mitigate are a problem here, and those same tanks are trying to do the 270 STR thing which just leads to them dieing 2 seconds faster than if they were in VIT. It all about the GCD.If you are taking hits for 51% of your HP every GCD, the healer has to cure you above that every. single. hit or the next one will kill you. If you throw on 10K vit, you are getting hit for 35 40% of your HP which means there is room for the healer to let you go for a GCD while they DPS (This is a simple example).Now a good tank can easily use cooldowns to offset, and any healer/tank team will be used to this. The only difference being if you blow Benediction you get a GCD back Moncler Outlet on sale from % based healing, resetting the tank to full hp.Unless you able to fully heal the tank from 50% in a single GCD consistently you never gaining more than that 1 GCD.35k HP tank, taking 51% per GCD is taking 17.85k DPS to the face. Meaning you have to heal 17.85k HPS.45k HP tank taking that same damage dies 1.2 GCD later than the STR tank, giving you 1.2 GCD free before you must output 17.85k HPS to maintain. The only time you get this free GCD back is like you said on a % heal. You literally don get any more GCDs for DPS. None. The only exception is % based or if you can somehow manage to consistently heal for 18k+ in a single GCD every time.Think of the tank HP as a pitcher of water. The size of the pitcher is his hp pool. Water leaking from it is the damage he takes, and water being poured in is your healing.It doesn matter how big the pitcher is, if you not pouring in the same amount or more as what leaking out, the pitcher will run out. vit. As long as they know their cd and when to time them, a good healer will know when the tank can do without being topped off for a little while and when not. Good healers also use all of their toolkit effectively and help mitigate/prepare for tank busters too. Personally as current tank main who played mainly scholar from ARR until Stormblood and some random DPS jobs in between, healers who don know their job make me fear for my poor tank life. Most of the fuckups have been DPS standing in shit/not doing mechanics = dying excessively. However, Susano and Lakshmi are both very lenient towards fuckups, and nicely doable as long as you have at least a couple good dps with you.Most of the issues with heals have been in double WHM runs. Also, what I was aiming at was more on the lines of how a good healer isn a react to heal a bot, but always a couple steps ahead when casting and always ahead of mechanics before they happen. Something a good healer gets at some point is this sense of «when the fuckup will happen» and has this instant Plan B figured out just in case it actually happens.You can point the finger at the vit/str accessories all you want, but truth of the matter is that a good healer will not need the tank to buff up their HP more than neccessary. Right now vit accessories are a little over the top, and most things I see healers struggling with have nothing to do with the tank right side gear. This is typical reddit dick waving. You eat a levinbolt on the wrong side, that 60% of the party health, and unless you can react with an oGCD the next bolt will probably kill the dps or healer, even if it doesn the party. If it kills the healer, you have a 33k over 3 hit uteki coming after it that needs to be single healed while the party https://www.kinkhost.com is still recovering from that bolt. If enough dps die period the raise penalty will just make it a slow wipe. On the other hand it a good (= «easy») difficulty for DF content. Even if you not the best player or even very good at that if you can do the mechanics and not kill yourself/party it a clear. Yay!And what you described is again something the healers will look out for if they pulling their weight. It not rocket science to notice when the bolts are spawning again and where people are with the marks and if they not going to make it to the other side in time. Pleanty of time to prepare Plan B for «emergency» heals if needed. Someone placing the damn cloud aoe in the wrong spot however is just dumb and again just to do with the singular player failling mechanics («and not the tank accessories.» yadayadayada).

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